to do:

	- Add custom pickup sounds for items

- 4 levels of difficulty mutators that spawn monsters:
	- Beginner 	(Flyer, Pupie, ElitePupie, Krali, EliteKrali, Brutie, Snake)
	- Novice	(+ Behemothie, EliteBrutie, ToxicBrutie, RazorBrutie, EliteSnake, Manti, Gassie, EliteGassie, Merc, EliteMerc)
	- Skilled	(+ RazorSkaarji, PlasmaSkaarji, EliteSkaarji, SniperSkaark, FlakSkaark, ShockSkaark, PlasmaSkaark, ShredderSkaark, RocketSkaark)
	- Godlike	(+ Alien, WarMonger & DemonRock )
- 4 different statistic mutators to track each difficulty level (spawned by the difficulty level mutator to make sure the right on is used)
	- each have their seperate DB file, 10000 slot


Monster Classes(from MonsterHunt2 never released):
- Monsters (Subclassed from Pawn)
	- Flyer
	- Pupie
		- ElitePupie
	- Krali
		- LeglessKrali
		- EliteKrali
			- LeglessEliteKrali
	- Brutie
		- Behemothie
		- EliteBrutie
			- ToxicBrutie
			- RazorBrutie
	- Snake
		- EliteSnake
	- Manti
	- Gassie
		- EliteGassie
	- Merc
		- EliteMerc
	- Skaarji (not usable, only motherclass to all skaarjies)
		- RazorSkaarji
		- PlasmaSkaarji
		- EliteSkaarji
		- Skark (not usable, only motherclass to all skaarks)
			- SniperSkaark
			- FlakSkaark
			- ShockSkaark
			- PlasmaSkaark
			- ShredderSkaark
			- RocketSkaark
	- Alien
	- WarMonger
	- DemonRock

Projectile classes:

- Proj_EliteKrali (+10 damage over KraalBolt, Red texture and lighting)
- Proj_EliteBrutie (same as Proj_EliteKrali but 75% faster movement)
- Proj_RazorBrutie (-10 damage from Razor2, a little slower movement and less lifespan)

